Archive for January 16th, 2008

16
Jan
08

TOP Level Editors

Sandbox 2

Sandbox is the level editor included with the game Crysis that enables the construction of maps and modifications (“mods”) for the CryENGINE 2 3D environment technology.

The editing style is that of the sandbox concept, with the emphasis on large terrains and a free style of mission programming. The editor can also construct indoor settings.

UnrealEd

UnrealEd (UEd for short) is the level editor used to create levels for Unreal. It can also be used for other games in the Unreal series, and games based on the Unreal engine, such as Deus Ex, although it has changed along with the engine for later games. Non-Unreal games use their own version of basically the same program. One of the first companies to do this with first person shooters,[1] all Unreal games on the PC had the level editor included for free, and some third party Unreal engine games did the same with an edited and specialized version. This extended the longevity of the games. Amateur level designers could now create their own levels for the game, providing a near endless amount of additional content for the game. In addition, the built-in scripting language called UnrealScript allowed for editors to customize game content.

Valve Hammer Editor

Valve Hammer Editor, formerly known as Worldcraft and now commonly called Hammer, is Valve Software’s map creation program for their first-person shooter computer game Half-Life and for all of its mods, sequels, and expansions, as well as all games using the Source engine. Old versions of Worldcraft also supported Quake and Quake II. There are currently two versions- version 3.5, a beta version (still available to the public, but no longer in development), which supports only Half-Life and its mods, but can be run without Steam. The current version, version 4.1, supports Half-Life 2 for the Source engine as well as Half-Life, but requires Steam to be operating. It is accessed via a download of the Source SDK.

16
Jan
08

Sauerbraten

 

Sauerbraten is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.

The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).

In addition to the FPS game which is in a very playable state, the engine is being used for an RPG which is in the preproduction phase. Additionally, Proper Games ltd are the first to use the engine commercially. dot3 labs is a company started by the creators of sauerbraten that offers commercial support.

Authors, feature list and more: see the reference documentation or the wiki.

Operating System: All 32-bit MS Windows (95/98/NT/2000/XP), All BSD Platforms (FreeBSD/NetBSD/OpenBSD/Apple Mac OS X), All POSIX (Linux/BSD/UNIX-like OSes), Linux
License: zlib/libpng License
Category: First Person Shooters, Role-Playing, 3D Rendering, Editors

click hear for

Download sauerbraten game

16
Jan
08

Introducing the Guitar Hero Turntable Controller

People just can’t stay satisfied with the standard Guitar Hero controller. Somehow, the idea of playing a guitar-based game with a guitar-shaped controller just doesn’t work for them. Thus we get various mods, such as this portable turntable controller, dubbed the “Scratch Master.” It operates pretty much like the Guitar Hero controller, except you scratch the 45 to hit notes instead of pushing a strum bar. Presumably, this can make you feel like a DJ who only makes guitar sounds. Expect to see future mods that have you playing Guitar Hero using the Rock Band drums or something else that defeats the whole point.

16
Jan
08

THQ to Buy Big Huge Games

AGOURA HILLS, Calif. — THQ Inc. said Tuesday it will buy computer game designer Big Huge Games.

The companies did not disclose the terms of the deal.

Big Huge Games previously developed Civilization II and other titles and is currently working on a game for THQ for Playstation 3, Xbox 360 and Windows PC. It employs about 100 people at its studio in Timonium, Maryland.

THQ develops video games for Nintendo, Sony, Microsoft and others.

Many of its titles are based on films and TV shows, including Power Rangers, Scooby-Doo, Finding Nemo and SpongeBob SquarePants.




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