Posts Tagged ‘Prince of Persia

03
Nov
09

Prince of Persia 2010 reveal

prince-of-persia-header

Ubisoft has failed to deny that a new Prince of Persia game will be revealed early next year, as recently claimed by the team behind the upcoming movie adaptation.

 

Speaking during a trailer preview event at Bruckheimer Studios (via Neoseeker), the movie team claimed that Ubisoft will be announcing a new Prince of Persia game in spring 2010, “but it’s not their place to give out any details”.

So we asked a Ubisoft rep if the team’s claims were true, to which we were issued a swift “no comment”.

The movie is due out in North America on May 28, so the supposed new game announcement would happen very shortly – or around – then.

We quizzed Ubisoft Monteal president, Yannis Mallat on his plans for the launch of the film last month, and he told us: “I can’t comment actually, at the moment (laughs).”

21
Jan
08

Jordan Mechner

Jordan Mechner is a game programmer, game designer, and movie director. Mechner was born in New York City and graduated from Yale University in 1985.

Mechner’s first hit game was Karateka (1984), written while he was still an undergraduate. Prince of Persia, released in 1989, was noted for its fluid animation of human figures. Both titles were published by Brøderbund. For the animations used in Prince of Persia, Mechner spent days studying videos and photographs of his brother David running and jumping and meticulously replicated the actions in the game.

In 1993, he formed Smoking Car Productions, an entertainment software development group based in San Francisco, to create The Last Express. While critically acclaimed, the game failed commercially, and Smoking Car Productions closed.

In 2003, Ubisoft released the fourth installment of the Prince of Persia saga, Prince of Persia: The Sands of Time, on which Mechner collaborated as writer and game designer. He was involved in name only with the fifth installment, Prince of Persia: Warrior Within, which was a sequel to Prince of Persia: The Sands of Time. The third and final chapter in the Sands of Time trilogy, Prince of Persia: The Two Thrones, was released in December 2005.

In regard to Prince of Persia: Warrior Within, Mechner was quoted in the December 2005 issue of Wired Magazine as saying: “I’m not a fan of the artistic direction, or the violence that earned it an M rating. The story, character, dialog, voice acting, and visual style were not to my taste.”

Mechner today divides his time between writing screenplays and designing video games. He also wrote and directed two award-winning documentaries, Waiting for Dark and Chavez Ravine: A Los Angeles Story.
Games Credited

Prince of Persia Classic (2007), Ubisoft Entertainment SA
Prince of Persia: The Sands of Time (2003), Ubisoft Entertainment SA
Prince of Persia: The Sands of Time (2003), Ubisoft Entertainment SA
Prince of Persia 3D (1999), Mattel Interactive
The Last Express (1997), Brøderbund Software, Inc.
4D Prince of Persia (1994),
Prince of Persia 2: The Shadow & The Flame (1993), Brøderbund Software, Inc.
D/Generation (1991), Mindscape, Inc.
Prince of Persia (1989), Brøderbund Software, Inc.
Karateka (1984), Brøderbund Software, Inc.

26
Dec
07

Top 10: Game Songs

1.Poets Of The Fall – Late Goodbye “Max Payne 2 Version”

2.Rikki – Suteki Da Ne

3.Prince of Persia Warrior Within – I StanD AlonE

4.Portal – Credits Song ‘Still Alive’

5.Calling To The Night – MGS

6.Theory of a Deadman – Santa Monica

7.MGS3 Snake Eater Intro

8.James Bond- Everything or Nothing Titles

9.Beyond the bounds

10.Mortal Kombat Theme

this is the all i can get