Posts Tagged ‘sega


Yuji Naka

Yuji Naka , is a video game designer, programmer, the former head of Sonic Team, a group of Sega programmers/designers, the lead programmer of the original Sonic the Hedgehog and the head of Prope.

After graduating high school, Naka decided to skip university and stay in his home town. During this time, Naka worked long hours at various menial jobs. After quitting his last job, Naka saw that Sega was looking for programming assistants. After a brief interview, he was hired and began working on a game called Girl’s Garden, which earned him critical praise and fan appreciation. He programmed the original Sonic the Hedgehog game, while Naoto Ōshima designed the character and Hirokazu Yasuhara designed the stages. Naka has also produced several other titles like Nights into Dreams…, Burning Rangers and Phantasy Star Online. In early games he was often credited as “YU2” (in reference to Yu Suzuki) and “Muuu Yuji”. He is one of the few famous Japanese game creators to speak fluent English.

Naka also helped create a popular EyeToy game for the PlayStation 2 called Sega Superstars, and finds mention in Shadow the Hedgehog where GUN soldiers will occasionally call out “Mister Yuji Naka is all right” Yuji Naka has a cameo in Virtua Striker 3 along with Sonic, Tails, Knuckles, Amy, Eggman, and a group of Chao.

In news released on March 16, 2006, Naka announced that he intended to create his own game studio, independent of Sega and Sega Studio USA. This decision bears resemblance to Naoto Oshima’s departure of Sonic Team in 1999, when he founded Artoon. And Hirokazu Yasuhara’s departure of Sonic Team in 2002, when he moved to Naughty Dog.


Virtua Fighter 5

Virtua Fighter 5 features beautifully detailed stages from around the world where players face off in fast-moving martial arts battles against one of 17 characters. Two new characters join the elite group of fighters, all with their own unique fighting style. With more skill and strategy than ever before, players will employ a new “Offensive Move” technique to take down their opponents from different angles. The game also includes the ability to customize your own character by selecting from four base costumes and a wide range of unlockable accessories and earnable items. As players win more tournaments they will not only earn costumes and accessories, but also prizes and in-game money that will allow them to buy items from the in-game shop.

Ranking system

The ranking system in Virtua Fighter 5 is different from Virtua Fighter 4. The following outlines the ranks obtainable:

  • 10th Kyu to 1st Kyu
  • 1st Dan to 10th Dan

After the Dan ranks, a character’s title is dependent on winning percentage.

  • If a character’s winning percentage is less than 70 percent they will obtain the following ranks:
Master -> Defender -> Enforcer -> Sentinel -> Protector -> Guardian -> Paladin -> Liberator
  • If a character’s winning percentage is between 70 and 80 percent they will obtain the following ranks:
Master -> Hunter -> Raider -> Barbarian -> Assassin -> Slayer -> Berserker -> Destroyer
  • If a character’s winning percentage is above 80 percent they will obtain these ranks:
Master -> Warrior -> Veteran -> Gladiator -> Vindicator -> Avenger -> Vanquisher -> Conqueror

This implementation has led to some player’s confusion as to what is the highest rank. Upon obtaining “Conqueror” players have not gone through the other two ranking trees, and so, believe that other ranks exist above them. A character’s winning percentage can and does change over time. This can lead to crossing from one rank tree to another (i.e. an “Enforcer” can rank up to “Barbarian” and then up or down to “Vindicator” or “Protector”). The only time a rank tree is final is when a character obtains their 28th rank, “Liberator”, “Destroyer”, or “Conqueror”. It is impossible to change ranks once a character obtains their final rank, the experience bar stops moving, even when fighting other 28th rank opponents. It also appears to be impossible to rank down from this level, locking a character into their final title.


Beijing 2008: The Official Videogame of the Olympic Games

Sega has partnered with Eurocom Entertainment Software in an exclusive license with International Sports Multimedia to produce Beijing 2008: The Official Videogame of the Olympic Games.

The game will be an authentic simulation of over 35 official Olympic events, and will also include online multiplayer competition for the first time ever in an official Olympic videogame. Innovative controls will simplify the learning experience for novice gamers while giving more experienced players the chance to set new records and truly experience the “Olympic Spirit.” Eurocom has previously developed Athens 2004, the official videogame of the 2004 Olympics in Athens, as well as Pirates of the Caribbean: At World’s End, Ice Age 2: The Meltdown, James Bond 007: Nightfire and several others.

Beijing 2008 will set a new standard for sports games in this genre,” said Eurocom Director Hugh Binns. “With a huge number of events, innovative control schemes to benefit new and experienced gamers, online multiplayer modes providing hours of entertainment and stunning high definition graphics, Beijing 2008 will be a fantastic experience.”

“After the successful launch of Mario & Sonic and the Olympic Games, we are delighted to announce the official videogame of the Beijing 2008 Olympic Games. Combining an enjoyable game with a truly global sporting license will provide a fantastic sports game experience for gamers everywhere,” added Sega Europe Marketing Director Gary Knight.

Beijing 2008 is currently set for a summer 2008 release on the PC, Xbox 360 and PlayStation 3. Beijing 2008: The Official Mobile Phone Game of the Olympic Games is also in production and scheduled for a similar release.


top 20 video game publishers

1st: Nintendo

Nintendo Company, Limited is a Japanese multinational corporation founded on September 23, 1889 in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. In the mid-twentieth century, the company tried several small niche businesses, such as a love hotel and a taxi company.Over the years, it became a video game company, growing into one of the most powerful in the industry and Japan’s third most valuable listed company with a market value of more than $85 billion.Aside from video games, Nintendo is also the majority owner of the Seattle Mariners, a Major League Baseball team in Seattle, Washington, USA. They are also the partial owner of the Atlanta Hawks, an NBA team based in Atlanta, Georgia, USA.

2nd: Electronic Arts

Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. Established in 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for their games. EA was just a publisher for its first few years and exclusively published for home computers, but began developing games in-house in the late 1980s and started supporting consoles in the early 1990s. Also in the 1990s, EA began to expand by acquiring several successful developers and, as of the early 2000s, EA has become one of the world’s largest third-party publishers, with a net revenue of US$3.129 billion for its fiscal year March 31, 2005.[1] Currently, the company’s most successful products are sports games published under their EA Sports label, games based on popular movie licenses and games from long-running franchises like Need for Speed, Medal of Honor, The Sims, Command & Conquer and the later games in the Burnout series.

3rd: Activision

Activision, Inc. NASDAQ: ATVI is an American video game developer and publisher. It was the first independent developer and distributor of video games for gaming consoles, founded on October 1, 1979. Its first products were cartridges for the Atari 2600 video console system, and it is now one of the largest third party video game publishers in the world, so far being the top publisher of 2007 in the U.S.

On December 2, 2007 it was announced that Activision would merge with Vivendi Games.

4th: Ubisoft

Ubisoft Entertainment (formerly Ubi Soft and ) is a computer and video game publisher and developer with headquarters in Montreuil-sous-Bois, France. The company has facilities in over 20 countries, including development studios in MontréalQuébec City, Quebec, Canada; Barcelona, Spain; Shanghai, China; North Carolina, USA; Düsseldorf, Germany; Sofia, Bulgaria; Bucharest, Romania; Casablanca, Morocco and Milan, Italy, amongst other locations. As of 2004, it is the third-largest independent video game publisher in Europe, and the seventh largest in the US.

5th: THQ

THQ Inc. (NASDAQ: THQI) (Toy Headquarters) is a global American developer and publisher of video games. The company develops products for video game consoles, handheld game systems, as well as for personal computers and wireless devices. THQ’s titles span most major interactive entertainment software genres, including action, adventure, racing, fighting and wrestling, first person shooter, puzzle, role-playing, simulation, sports, and strategy.

The company maintains a balance of internally created and externally licensed content in its product portfolio. THQ’s internally created franchises include Saints Row, Stuntman, Frontlines: Fuel of War, Red Faction, MX vs ATV, Juiced, Company of Heroes and others. The company also holds exclusive, long-term licensing agreements with leading sports and entertainment content creators including World Wrestling Entertainment (WWE), Games Workshop (Warhammer 40,000), Ultimate Fighting Championship (UFC), Nickelodeon and

6th: Take-Two Interactive

Take-Two Interactive Software, Inc. (NASDAQ: TTWO) is an American publisher, developer, and distributor of video and computer games and video game peripherals. The company’s headquarters are in New York City, United States, with international headquarters in Geneva, Switzerland. Development studio locations include San Diego, Vancouver, Toronto and Austin, Texas.

Take-Two’s subsidiary Rockstar Games created the Grand Theft Auto series, which includes Grand Theft Auto, Grand Theft Auto 2, Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories, and Grand Theft Auto 4. There are also lesser-known expansions to the original GTA on PlayStation and PC, Grand Theft Auto: London, 1969 and the PC only Grand Theft Auto: London, 1961.

7th: Sega Sammy Holdings/Sega of America

Sega Corporation (株式会社セガ Kabushiki-kaisha Sega?) is a multinational Japanese video game software and hardware development company, and a former home computer and console manufacturer. The company has had success with both arcades and home consoles, but in early 2001, it left the consumer console business and began concentrating on software development for multiple platforms.

Sega’s main offices, as well as the main offices of its domestic division, Sega Corporation (Japan), are located in Ota, Tokyo, Japan. Sega’s European division, Sega Europe Ltd., is headquartered in the Chiswick area of London. Sega’s North American division, Sega of America Inc., is headquartered in San Francisco, California. The North American division moved from Redwood City, California in 1999. Until 2000, Sega’s official corporate name was Sega Enterprises Ltd..

8th: Sony Computer Entertainment

Sony Computer Entertainment, Incorporated is a Japanese video game company specializing in a variety of areas in the video game industry, mostly in video game consoles and is a full subsidiary of Sony Corporation that was established on November 16, 1993 in Tokyo, Japan.

SCEI handles the Research & Development, production, and sales of hardware and software for their high-selling PlayStation line of handheld and video game consoles. SCEI is also a developer and publisher of video games for their systems, and is comprised of several subsidiaries covering the company’s biggest markets: America, Europe, Oceania and Asia. The Original Soundtracks of its game franchises are produced and distributed by Sony’s Japanese distributive unit Aniplex.

The Chairman and CEO of SCEI was Ken Kutaragi who is also known as “The Father of the PlayStation”. Kutaragi also served as President of SCEI until November 30, 2006 when the position was replaced by Kaz Hirai.On April 26, 2007 Sony announced that Kutaragi will retire from his executive position at SCEI effective June 19, 2007. Kaz Hirai’s position, who was President and CEO of Sony Computer Entertainment America, is now held by Jack Tretton.

9th: Microsoft Game Studios

Microsoft Game Studios (MGS), branded with current logo and moniker in 2002 (formerly the Microsoft Game Division or Microsoft Games), is a wholly owned subsidiary of Microsoft Corp. which develops and publishes video games for Windows-based PCs and the Xbox and Xbox 360 video game consoles. MGS publishes games for several Microsoft-owned first-party developers, such as Lionhead and Rare Ltd.. MGS has also published games created by third-party developers, such as Bioware and Bizarre Creations as of October 2007.

10th: SCi/Eidos Interactive

Eidos Interactive is a publisher of video and computer games with its parent company based in England. It is now part of the Eidos Group of Companies and is a subsidiary of SCi Entertainment Group PLC that is publicly-traded on the London Stock Exchange.

Its most well-known game series include Tomb Raider, Hitman, Commandos, Deus Ex, Legacy of Kain, Thief, and Fear Effect. Games for the Thief franchise are no longer being developed and the team who developed the most recent incarnation, Ion Storm, has been disbanded.

11th: Square Enix

Square Enix Company, Limited ( Kabushiki-gaisha Sukuwea Enikkusu?) TYO: 9684 is a Japanese video game company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series (known as Dragon Warrior in North America from 1989 until 2005), and the Kingdom Hearts series. Square Enix was formed as the result of a merger between rivals Square Co. and the Enix Corporation. On April 1, 2003, Enix legally absorbed Square, with Square stockholders receiving 0.85 shares of stock in the new company compared to Enix stockholders receiving a one-to-one trade. Despite this, many top officials within Square assumed leadership roles in the new corporate hierarchy, including Square president Yōichi Wada, who was appointed president of the new corporation.

12th: Namco Bandai

Namco Bandai Holdings, Incorporated (NBHD) (株式会社バンダイナムコホールディングス Kabushiki-gaisha Bandai Namuko Hōrudingusu?) is the Japanese holding company for Namco Bandai Group, formed from the merger of Namco and Bandai. It has interests in toys, video and arcade games and amusement facilities. The new entity was founded on September 29, 2005. Bandai officially purchased Namco although both parties have equal power in group decisions. All group companies’ cultures are announced to be respected while synergy is encouraged. Under the holding company Namco Bandai Group companies are managed by five strategic business units (SBUs) and the Affiliated Business Group.

Bandai is currently the world’s third largest producer of toys. Prior to the merger, Bandai owned Sunrise, a Japanese animation company, which became a complete subsidiary of NBHD following the merger.

13th: Vivendi Games

Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. Vivendi Games is a 100% subsidiary of Vivendi SA. Headed by Bruce Hack, it is headquartered in Los Angeles, California and employs over 3,400 people at 4 separate development divisions.

Vivendi Games owns the rights to such franchises as Warcraft, StarCraft, Diablo and World of Warcraft as well as others like Crash Bandicoot, Spyro, Empire Earth, Leisure Suit Larry, Ground Control and Tribes.

14th: Capcom

Capcom Co., Ltd. is a leading Japanese international developer and publisher of video games headquartered in Osaka, Japan. It was founded in 1979 as Japan Capsule Computers, a company devoted to the manufacturing and distribution of electronic game machines. Their current name is an abbreviation of Capsule and Computers.

Capcom has also acted as a publisher and localization team for Western titles in Eastern territories, examples being X2 by Team17 Software

15th: Konami

Konami Corporation (コナミ株式会社 Konami Kabushiki-gaisha?) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. The company was founded in 1969 as a jukebox rental and repair business in Osaka, Japan, by Kagemasa Kōzuki, the still-current chairman and chief executive officer. The name “Konami” is a conjunction of the names Kagemasa zuki, Yoshinobu Nakama, Hiro Matsuda, and Shokichi Ishihara, who were partners acquired by Kozuki and the original founders of Konami Industry Co., Ltd in 1973. Konami also can mean “small wave(s)” in the Japanese language.

Konami is currently headquartered in Tokyo and additionally operates health and physical fitness clubs in Japan.

16th: NCSoft

NCsoft (KRXS: 036570) is a South Korean based online computer game company. NCsoft produced Lineage developer, and will be developing exclusive games for the , a massively multiplayer online role-playing game. It was announced at E3 2007 that NCsoft is now an exclusive third party SonyPlaystation Network.

17th:Disney Interactive Studios

Disney Interactive Studios, Inc. (initially Walt Disney Computer Software, later Disney Interactive and Buena Vista Games, Inc.), self-publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide.

18th: Atlus USA

Atlus is a Japanese computer and video game developer and publisher. It is known for developing the role-playing series Shin Megami Tensei which, counting spin-offs, has dozens of installments. The first Megami Tensei was an NES game developed by Namco based on a trilogy of novels, but after the second, Atlus took over the series. Atlus also released Shin Megami Tensei for the Super Nintendo. Their corporate mascot is Jack Frost from Shin Megami Tensei

Atlus also published Growlanser, a real time strategy/RPG from the creators of the classic Langrisser series, Career Soft. After the success of the first game, they acquired Career Soft, who developed the second through fifth installments in-house.

19th: LucasArts

LucasArts is an American video game developer and publisher. The company was famous for its line of graphic adventure games, although today it mainly publishes games based on the Star Wars franchise.

20th: Midway Games

Midway Games (NYSE: MWY) (formerly Midway Manufacturing) is an American video game publisher. Midway’s legacy includes landmark titles such as Ms. Pac-Man, Spy Hunter, Tron, Mortal Kombat, and NBA Jam. It was listed as the #19 video game publisher in September 2005 and the #20 in September 2006 by the magazine Game Developer [1].

Sumner Redstone, the head of Viacom/CBS Corporation, is a large investor in the company; he owned 88% of Midway at the end of 2005.


Mark Cerny

Mark Cerny (Czech: Marek Černý) (born 1964) is a video game industry figure having worked as a game designer, programmer, producer and business executive. As president of Cerny Games, which he founded in 1998, he now acts as a consultant in the video game industry.

Cerny, a fan of computer programming and arcade games, started in the game industry at the age of 17 when he joined Atari in 1982. In those earlier days of professional game development, teams were small and each member was responsible for a wider range of roles than today.

Cerny’s first major success is usually cited as Marble Madness in which he, at age 18, acted as the designer. For years he worked with Sega in Japan and the United States, where he worked on Sonic the Hedgehog 2. He was the vice president and then president of Universal Interactive Studios. He continues to work with Naughty Dog (where he has worked on Crash Bandicoot and later consulted on the Jak and Daxter series), Insomniac Games (Spyro the Dragon and Ratchet and Clank), and Sony.

From his extensive experience on the “do’s and don’ts” in the game industry he has developed the “Cerny method”, a strategy for game development. His method prefers a free-form, pre-production stage that explores a game’s viability prior to full development. For example, he advocates that if the first level produced does not excite customers, then the game idea should be set aside before too much effort is put into it.

The International Game Developers Association awarded Cerny with the Lifetime Achievement Award at the Game Developers Choice Awards on March 24, 2004, calling him the “master collaborator”. His success rests not only on the number of games he’s worked on, but also on their quality and commercial success (having sold several dozen million units).

Cerny was an early employee of Kleiner Perkins-backed video game startup Crystal Dynamics in 1992, and was de facto head of engineering during production of its first two products, Crash’n’Burn (1993) and Total Eclipse (1994). Both games were respected as technical achievements on the 3DO game platform, but were not commercial or critical successes. Both shipped late, missing most or all of the Christmas 1993 selling season. As deadline pressure mounted through 1993, Cerny developed a mercurial reputation within the company. Amid slipping deadlines and mounting losses, his engineering leadership role was challenged by the hiring of David Kirk as Chief Scientist. Cerny abruptly resigned from Crystal Dynamics several weeks later, in early 1994. The company was sold to Eidos in 1998 after consuming more than $80 million in venture money.

Games Credited

Heavenly Sword (2007), Sony Computer Entertainment Europe Ltd.
Warhawk (2007), Sony Computer Entertainment Incorporated
MotorStorm (2006), Sony Computer Entertainment Incorporated
Resistance: Fall of Man (2006), Sony Computer Entertainment Incorporated
Ratchet & Clank: Up Your Arsenal (2004), SCEA
Rise to Honor (2004), SCEA
Ratchet & Clank: Going Commando (2003), SCEA
Jak and Daxter: The Precursor Legacy (2001), SCEE
Crash Bash (2000), SCEA
Spyro: Year of the Dragon (2000), SCEE
Spyro 2: Ripto’s Rage (1999), Sony Computer Entertainment America, Inc.
Crash Bandicoot: Warped (1998), SCEE
Heart of Darkness (1998), Infogrames
Running Wild (1998), 989 Studios
Spyro the Dragon (1998), SCEA
Crash Bandicoot 2: Cortex Strikes Back (1997), SCEA
Kid Chameleon (1992), SEGA of America, Inc.
California Games (1989), SEGA of America, Inc.
Missile Defense 3-D (1987), SEGA of America, Inc.
Shooting Gallery (1987), SEGA Enterprises Ltd.



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